My webdemos
- Minesweeper (Source and instructions on GitHub)
- A hex based minesweeper. Controls are the same as in Windows minesweeper.
- Balls (GitHub)
- WebGL demo, requires a supporting browser. Fly around in space with different geometrical objects. Move with WASD and mouse (press space to enable mouse), see full listing of controls at GitHub.
- Mandelbrot (GitHub)
- Another WebGL-demo for Mandelbrot fractal visualization. Use dragging for panning and mousewheel for zooming. Note: This is quite resource heavy, be warned.
- Starfield (GitHub)
- Traditional Starfield demo. Use '+' and '-' to adjust the flying speed.
- Matlas (GitHub)
- Draw the shortest flying path on earth from A to B. Note: shortest path is not necessarily straight on the projected map...
- Galaxy (GitHub)
- An orbital mechanics simulation. Mouse to pan and zoom, numbers to fix the camera on a body, 'R' for reset, 'T' for trails.
- Raytracer (GitHub)
- A simple JS raytracer.
- Entropy (GitHub)
- Balls bouncing in two boxes. As time goes on, the balls distribute uniformly over the whole space - entropy!
- Perceptron (GitHub)
- A visualization of a classical classifier, the perceptron. Non-linear decision surfaces achieved with a gaussian kernel.
Note: These have been developed and tested with Firefox. No guarantees about them functioning on other platforms is given.
Who is this?
My name is Sampsa Lappalainen. I'm a finnish guy who likes programming. You can contact me at firstname.lastname@iki.fi.